Apples vs. Oranges Tower Defense

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Apples vs. Oranges is an idea for a flash game to make at the StudentRND Workshop. The game can be auctioned off at FlashGameLicense and is a good opportunity for unconventional fundraising.

Contents

Contact

Contact Adam Ryman for more details.

Getting Started

We have FlashDevelop installed on Lime. If you wish to install it on your own computer, the files are on Junon under \Files\Software\Flash\. FlashDevelop is a very good tool for creating flash applications and is a good alternative to Flash CS5. FlashDevelop creates .swf files by using the open source flex SDK.

Background story

The apples and oranges want to keep each other from taking their profit in the Supermarket. The player can choose which fruit they wish to play with at the start of each game.

Brainstorming

Ideas go here.

Towers

Apple Towers

Tower Description Damage Rate of Fire Range Cost Effects Notes
Apple Sapling Tree 1 5 1 Short $10 Basic type
Apple Tree Tree 2 10 1 Medium $25
Grand Apple Tree Tree 3 15 1 Long $50
Apple Seed Seed 1 0-2 5 Short $20 Machine-gun type
Johnny Appleseed Seed 2 0-2 10 Short-med $50
Tommy Appleseed Seed 3 0-2 15 Med $80
Applejuice Juice 1 3 0.5 Short $35 20% slow for 6 sec Slows enemies down; Prefers unaffected targets; Does not stack.
Apple Cider Juice 2 5 0.75 Short-med $50 40% slow for 6 sec
Applesauce Juice 3 7 1 Short-med $65 60% slow for 6 sec
Apple Turnover Bakery 1 (3x) (0.1) Med $50 Tower will charge up to specified limit and deal damage equal to 12x the charge level to one enemy
Apple Cobbler Bakery 2 (5x) (0.16) Med $75
Apple Pie Bakery 3 (7x) (0.25) Med $125

Orange Towers

Tower Description Damage Rate of Fire Range Cost Effects Notes
Orange Sapling Tree 1 5 1 Short $10 Basic type
Orange Tree Tree 2 10 1 Medium $25
Elder Orange Tree Tree 3 15 1 Long $50
Orange Ballista Catapult 1 10 0.5 Med $20 Small AOE of 25% dmg Launches oranges with high power and some splash damage
Orange Catapult Catapult 2 20 0.5 Med-long $50 Small-med AOE of 50% dmg
Orange Onager Catapult 3 30 0.5 Long $80 Med AOE of 75% dmg
Sour Orange Acid 1 3 1 Short-med $35 1 dps for 10 sec Deals damage over time; Prefers unaffected targets; Does not stack
Acidic Orange Acid 2 5 1 Med $50 3 dps for 10 sec
Toxic Orange Acid 3 7 1 Med $65 5 dps for 10 sec
More-ange More-ange 1 (3x) (0.1429) Short-med $50 Produces satellites periodically that attack and self-destruct on hit
More-ange Greenhouse More-ange 2 (5x) (0.2) Short-med $75
More-ange Factory More-ange 3 (7x) (0.33) Short-med $125

Creeps

Apple Creeps

Creep HP Speed Armor Other
Red Delicious 15 Medium none none
Crabapple 10 Fast none none
Pineapple 30 Slow 3 none
Rotten Apple 20 Medium none Immune to poison, splash, etc
WTF Apple 75 Medium 5 Immune to poison, splash, etc
Apple Tree (boss) 1000 Slow 10 Can drop Red Delicious creeps

Orange Creeps

Creep HP Speed Armor Other
Florida orange 15 Medium none none
Mandarin Orange 10 Fast none none
California Orange 30 Slow 3 none
Mother Orange 15 > (8x2) Medium none After death, splits up into 8 orange wedges
WTF Orange 75 > (4x5) Medium 5 After death, splits up into one of each previous creep
The Sun (boss) 5000 VERY Slow Armor 12

Game Mechanics

Levels and Creep Waves

Maps

In Progress

Achievements

Research lab

Each of these technologies can be upgraded 3 times at the end of each level. Each upgrade will affect the effectiveness of your towers' effects.

Apples

Oranges

Special Support

Apples

Orange


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